<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
    <head>
        <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
        <title>CANVAS 2D GAME ENGINE</title>
        <style type="text/css">

          body {
            margin:0;
            padding:0;
            background-color:#3c4643;
          }

          #default {
            background-color:#797c7e;
            position:absolute;
            top:50%;
            left:50%;
            margin:-256px 0 0 -512px;
            border:3px solid #CECECE;
          }
          
        </style>
    </head>
    <body id="index">
      <p id="info"></p>
      <canvas id="default"></canvas>
      <script src="js/libs/Entity.js" type="text/javascript"></script>
      <script src="js/libs/RTE.js" type="text/javascript"></script>
      <script src="js/libs/Viewport.js" type="text/javascript"></script>
      <script src="js/libs/Tile.js" type="text/javascript"></script>
      <script src="js/libs/PlayerModel.js" type="text/javascript"></script>
      <script src="js/libs/TileMap.js" type="text/javascript"></script>
      <script src="js/libs/RenderText.js" type="text/javascript"></script>
      <script src="js/libs/PlayerCamera.js" type="text/javascript"></script>
      <script src="js/libs/GameManager.js" type="text/javascript"></script>
      <script src="js/libs/InputManager.js" type="text/javascript"></script>
      <script src="js/libs/RenderManager.js" type="text/javascript"></script>
      <script src="js/libs/Sprite.js" type="text/javascript"></script>
      <script src="js/libs/KeyboardInput.js" type="text/javascript"></script>
      <script src="js/libs/MouseInput.js" type="text/javascript"></script>
      <script type="text/javascript">
      var RTE = new RTE();
      RTE.init();
      RTE.loadPreset();
      </script>
    </body>
</html>
